
also try reinstalling CBBE, and get the ESP version of it, not the ESL file. Try reinstalling XPMSE (XP32 Maximum Skeleton Special Edition), and allow it to overwrite everything. If it is indeed complete character absence (the character is completely invisible) then the only things that i can think that could possibly cause this are as follows: invalid skeleton (XPMSE not installed properly, or you installed another mod that overwritten the Skeleton.hkx file supplied with XPMSE), missing body mesh files and or textures. What are your latest actions before your character completey disappears (such as do you change armor, equip a weapon, etc etc), need to get a good idea on how this happens. However if it is the latter, sounds like its connected to the body, such as missing body mesh files, however that would be a constant issue rather then a random issue. If its the former then its most likely a piece of armor that causes the invisibility when sneaking or any other condition such as in combat, Thank you for your time.Disappear as in stealth invisibility (such as sneaking with Ebony mail) or disappear as in complete absence ? If the 'mouth open' function of a DD gag is made into its own keyword, I can just remove the keyword that opens the mouth and still have the DD gag functionality. ZaZ gags use the 'shocked' expression instead of phonemes to open the mouth for their gags, and the Khajiit Muzzle from Zaria's gear (which I also plan to convert) wants the mouth to not open at all, as that's how a muzzle works, yes? This allows other modders who make gags to just slap the gag functionality on there. Possible solution: Do something with the phonemes for Khajiits?īetter solution: Make it so the mouth-opening function for DD gags is a SEPARATE keyword from the gag functionality. I'm not entirely sure telling it to use 'default' mouth behavior doesn't override the zbf keyword. I'm going to test one of those and tinker with keywords more. I'm not sure why it's doing this, as it uses the exact same mouth opening keyword as the original log bit gag. See the name? Yuni Hermit, Hermitboy? Etc.Īnyways, if I slap the DD scripts on the ZaZ Log Bit Gag on a Khajiit, the Khaiit girl's mouth opens wide enough to fit an entire piece of firewood, and the log bit is just stuck to the upper half of her mouth. Exact same behavior with mouth remaining entirely closed. Wen the conditions are meet, the victim is knocked out and the option to start is chosen, the stripping animation works but than the just stand there and after some secconds. This is my old Github account I made during one of my programming classes. I'm trying to finally make defeat work, but after a fresh new intalation of Skyrim LE, the defeat mod is unable to start animations.
